| Your Snag® ID is the email address used when creating your account. |
|
|
 |
 |
 |
| |
Rules of SNAG
The SNAG® ball must be launched off the Launch Pad™ everywhere except on the Shortstuff, where only the Roller must be used. After the first launch, the SNAGster is allowed to pick up his ball and tee it up within one launcher club length of the balls position, no closer to the Shortstuff and the Flagsticky™. The SNAGster may not improve his ball’s position on the Shortstuff.
If a SNAGster cannot tee up and launch his ball within one Launcher™ length, then he must take a penalty point and go to the closest spot(no closer to the Flagsticky™) and proceed from there under SNAG® rule #1.
If a SNAG® ball goes out-of-bounds, then the SNAGster must go to the closest spot where it went out-of-bounds, take a penalty point and proceed from there under SNAG® rule #1.
If a SNAG® ball is lost, the SNAGster must take a penalty point and go to the closest spot where the ball was lost(no closer to the Flagsticky™) and proceed under SNAG® rule #1.
On the Shortstuff, if one SNAGster’s ball is in the way of another SNAGster’s ball, the ball closest to the Flagsticky™ may be marked with a coin or other small flat object and picked up so that the other SNAGster may proceed. The marked ball must be placed back in its original position.
The SNAG® ball must stick to the Flagsticky™ to be considered a SNAGout. (sometimes the rubber binding on the ball hits the hook material and bounces off………..Bad Luck!)
SNAG® Scoring
To start a Sticky, the SNAGster places his Launch Pad™ down and launches his SNAG® ball towards the Flagsticky™. Each strike of the ball counts one point. Misses as well as accidental tipping of the ball off the launch pad tee do not count. When your ball SNAGs out, our points are added up. The SNAGster with the lowest number of points wins the Sticky. It is recommended that you play Stickies in multiples of three and set a target score (in golf, par) for each Sticky before you play.
Use the official SNAG® Score Card (above on the right) to keep track of your game play.
SNAG® Scoring Games
One on One
Two SNAGsters play against each other on every Sticky. The SNAGster with the lowest points on each Sticky wins. (in golf, match play)
Add Em' Up
The total number of points are added up for each SNAGster for all of the Stickies played. The SNAGster with the lowest number of points wins. (in golf, stroke play)
Scatter
All members of a SNAG® team make their first launch. The team plays their next launch from the SNAG® ball with the best position. The team will continue this process until they SNAGout. (in golf, a scramble)
Launch-n-Switch
Two or three SNAGsters make a team. Each one makes a launch or roll until they SNAG® out. (in golf, alternate shot)
Best Buds
Three or four team members play a Sticky and SNAG® out. Each team then adds the points of the best two scores on that Sticky. The team with the lowest combined points wins. (in golf, best ball)
|
|
 |
 |
 |
|
|
The SNAG® Gear:
|